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- Immersive armors mod review how to#
- Immersive armors mod review update#
- Immersive armors mod review code#
Use TexGen/DynDOLOD to generate drastically improved object and tree LOD (uses terrain LOD meshes for object LOD optimization)
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Use xLODGen to generate terrain LOD meshes
![immersive armors mod review immersive armors mod review](https://i.imgur.com/w1LewNW.png)
To make sure its updated TVDT data is used, ensure the Occlusion.esp is loaded last so it overwrites any other plugin. Once generation is complete, Occlusion.esp is saved to the data folder (or MO mod folder / MO Overwrite folder accordingly). See the included documentation for information about the settings. In xLODGen the Occlusion generation is an additional option below the Terrain LOD options. There are also additional optimizations in DynDOLOD for Enderal that help improve performance in certain locations.
Immersive armors mod review update#
Using xLODGen has the advantage of being able to update a separate plugin which only contains the occlusion data and nothing else more quickly and even for a specific worldspace only.įor Enderal it seems more convenient to have DynDOLOD generate the data into the DynDOLOD plugin, so in DynDOLOD it is enabled by default for Enderal only. Using DynDOLOD has the advantage that the occlusion is generated automatically with pre-defined settings in the DynDOLOD INI as part of the LOD generation process.
Immersive armors mod review code#
The Occlusion.esp is automatically ESL flagged for Skyrim Special Edition. Since DynDOLOD is just the advanced version of xLODGen for tree and object LOD generation, the code to generate the occlusion data and the results are the same. Generating the Occlusion.esp is fairly quick with quality 2 and it means not having additional plugins as master in DynDOLOD.
Immersive armors mod review how to#
Please read the included documentation Skyrim-Occlusion-Readme.txt in the xLODGen archive and the TVDT - Occlusion Data section in Docs/DynDOLOD_Manual.html to learn about TVDT data, how to generate it and the settings.įor Skyrim, Skyrim VR and Skyim Special Edition I generally suggest to use DynDOLOD 3/xLODGen to create an Occlusion.esp for the entire load order. XLODGen beta (47 or newer) and DynDOLOD (2.70 or newer) can be used to update or generate TVDT Occlusion culling data on cell records, which is famously wrong for some cells in Tamriel causing rectangular holes in the distant LOD. Using 360 controller with Mods/Interface/Hotkeys Msi z77a GD65 (using Virtu for Virtual VSync) IMAGINATOR - Visual Control for Skyrim.espĪBT - Progressive Damage (BS and CCO).espĭD - Realistic Ragdoll Force - Reduced.esp StaticMeshImprovementMod-DragonbornTernFix.esp # This file was automatically generated by Mod Organizer. Sushiyant for Hot Blood -, Ariyan Weapon Pack. siberok92 for Chakram Weapon -, Thresher Maul -, Phoenix Katana. gechbal for The Sword Of The One Eyed Crow -, and Orgnums Dagger (and Blades). DigitalLion for the original Wraith Scythe design Cokla for the scimitar from Mongol Armor Standalone -, YesThor Swords Standalone -, Elven Great Blade -, Barbarian Axe -, Double Axes Of Skyrim -, Dwarven Slayer. Wulfharth for Wulfharths Dragonbone Weapons. InsanitySorrow for Celtic Katana -, Dragonbane -, Ice Blade of the Monarch -, Dragon Katana -, Chrysamere -, Goldbrand -, Umbra Sword. AlexScorpion for the Exotic Bow -, Blades of Sithis -, and Dragon Ninjatos. PrivateEye for BiPolar Blade -, Sixth House Bell Hammer -, The Fork of Horripilation -, Mace of Aevar Stone-Singer. Dogtown1 for the weapons from Skyrim Monster Mod.